﻿using System;
using System.Collections.Generic;
using System.Text;

namespace HowtoScene
{
    public class SceneNode
    {
        public Node Current;
        public List<SceneNode> Parents = new List<SceneNode>();
        public List<SceneNode> Children=new List<SceneNode> ();
    }
    public class SceneNodeTree:SceneNode
    {
        
    }
}
